![]() ![]() Where "reinvert" is a function that does: So if you have 1 Honest and 1 Clever, your net disposition bonus is actually: But in any other situation, you invert and combine them. Put another way, when you only have one type of negative disposition, it's as it seems (so 3 Honest for Wael would be -60% or a net +2 disposition bonus). Importantly, like every other penalty in Deadfire, penalties go through an inversion and are treated as a "rate" multiplier, so each individual disfavored disposition will actually outweigh an equivalent-strength favored disposition. ![]() So if you are a priest of Wael and have 3 Clever and 3 Shady, you'll get +120% bonus, for a total of +11 disposition bonus. Each negative disposition gives you a -20%/rank modifier to the disposition bonus. Each positive disposition gives you a +20%/rank modifier to the disposition bonus. (So with neutral disposition you will heal 20 health). It starts with a base +5 disposition bonus. I don't know what Pallegina's special subclass paladin's dispositions are, the fact that I was testing on a character with crazy reputations and Pallegina still had +8.9 neutral faith and conviction almost makes me think she has none. a priest of skaen recruit is not going to play well with you if you rolled a kind wayfarer main character (which is a perfect overlap between favored dispositions for the paladin and disfavored reputations for the priest).ĭispositions are the same as in PoE1 (you can look up on wiki). This is different from POE1 (where companion paladins scaled by level instead and companion priests not at all). It's been mentioned in this forum before, but I still see people getting confused about it, but for hired adventurers, they use YOUR current dispositions. In all cases, only a disposition score up to 3 is counted. They influence the following things:įor priest: Holy Radiance healing, Holy Radiance burn damage, Spiritual Weapon lashįor paladin: Faith and Conviction defense bonus, Deep Faith defense bonus Priests/paladins have favored/disfavored dispositions. Putting it here so that hopefully people curious about why one bad disposition is so negatively affecting their pally defenses. (Someone will probably chime in and say that you could open up some game file and find this all out, but I did it the hard way.) So I decided to do a lot of tests and deconstruct what's happening and oy is it weird. Instead, I found unanswered questions being asked on reddit or here that posted numbers that made no sense compared to past patch notes. I was starting to get a little bit mystifed just how disposition influenced priest/paladin, and couldn't find any good answer for Deadfire.
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